Description 描述
Script interface for a Burst.
A burst is a particle emission event, where a number of particles are all emitted at the same time. See Also: ParticleSystem.emission, ParticleSystem.emissionModule.SetBursts, ParticleSystem.emissionModule.GetBursts.
Properties 属性
| count | Number of particles to be emitted. | ||
| cycleCount | How many times to play the burst. (0 means infinitely). | ||
| maxCount | Maximum number of particles to be emitted. | ||
| minCount | Minimum number of particles to be emitted. | ||
| probability | The chance that the burst will trigger. | ||
| repeatInterval | How often to repeat the burst, in seconds. | ||
| time | The time that each burst occurs. |
Constructors
| ParticleSystem.Burst | Construct a new Burst with a time and count. |