UnityWebRequest.isDone
public bool isDone;
Description 描述
Returns true after the UnityWebRequest has finished communicating with the remote server. (Read Only)
This property will return true both when the UnityWebRequest finishes successfully, or when it encounters a system error. All post-download processing by the DownloadHandler (if any) will be completed before this property returns true.
See Also: isNetworkError, isHttpError.