EditorConnection.Unregister
public void Unregister(Guid messageId,
UnityAction<MessageEventArgs> callback);
Parameters
| messageId | Message ID associated with the callback that you wish to deregister. | |
| callback | The Action callback you wish to deregister. |
Description 描述
Deregisters a registered callback.
Only deregisters the callback that is matched with the given message ID and given Action.