DownloadHandlerAudioClip
class in UnityEngine.Networking
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Inherits from:Networking.DownloadHandler
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Implemented in:UnityEngine.UnityWebRequestAudioModule
Description 描述
A DownloadHandler subclass specialized for downloading audio data for use as AudioClip objects.
DownloadHandlerAudioClip stores received data in a pre-allocated Unity AudioClip object. It is optimized for downloading audio data from Web servers, and may perform audio data decompression and decoding on a worker thread.
For use cases where you wish to download an audio clip via HTTP and use it as an AudioClip within Unity, usage of this class is strongly recommended.
Properties 属性
| audioClip | Returns the downloaded AudioClip, or null. (Read Only) | ||
| compressed | Create AudioClip that is compressed in memory. | ||
| streamAudio | Create streaming AudioClip. |
Constructors
| DownloadHandlerAudioClip | Constructor, specifies what kind of audio data is going to be downloaded. |
Protected Methods
| GetData | Called by DownloadHandler.data. Returns a copy of the downloaded clip data as raw bytes. |
Static Methods 静态方法
| GetContent | Returns the downloaded AudioClip, or null. |
Inherited Members 继承成员
Properties 属性
| data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) | ||
| isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) | ||
| text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) |
Public Methods 公共方法
| Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. |
Protected Methods
| CompleteContent | Callback, invoked when all data has been received from the remote server. | ||
| GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. | ||
| GetText | Callback, invoked when the text property is accessed. | ||
| ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. | ||
| ReceiveData | Callback, invoked as data is received from the remote server. |