public void GetBindposes(List<Matrix4x4> bindposes);
Parameters
| bindposes | A list of bind poses to populate. |
Description 描述
Gets the bind poses for this instance.
The bind pose at each index corresponds to the bone with the same index. (See Also: SkinnedMeshRenderer.bones.)
Use this method instead of bindposes if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.