MaterialEditor.GetFlexibleRectBetweenFieldAndRightEdge
Parameters
| r | Field Rect. |
Returns
Rect A sub rect of the input Rect.
Description 描述
Utility method for GUI layouting ShaderGUI. Used e.g for the rect after a left aligned Color field.
| r | Field Rect. |
Rect A sub rect of the input Rect.
Utility method for GUI layouting ShaderGUI. Used e.g for the rect after a left aligned Color field.