LightShadowCasterMode
enumeration
Description 描述
Allows mixed lights to control shadow caster culling when Shadowmasks are present.
Properties 属性
| Default | Use the global Shadowmask Mode from the quality settings. | ||
| NonLightmappedOnly | Render only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode. | ||
| Everything | Render all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode. |