BoxBoundsHandle
class in UnityEditor.IMGUI.Controls
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Inherits from:IMGUI.Controls.PrimitiveBoundsHandle
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Implemented in:UnityEditor
Description 描述
A compound handle to edit a box-shaped bounding volume in the Scene view.
2D and 3D BoxBoundsHandle in the Scene View.
See Also: PrimitiveBoundsHandle.
Properties 属性
| size | Returns or specifies the size of the bounding box. |
Constructors
| BoxBoundsHandle | Create a new instance of the BoxBoundsHandle class. |
Protected Methods
| DrawWireframe | Draw a wireframe box for this instance. |
Inherited Members 继承成员
Properties 属性
| axes | Flags specifying which axes should display control handles. | ||
| center | Returns or specifies the center of the bounding volume for the handle. | ||
| handleColor | Returns or specifies the color of the control handles. | ||
| midpointHandleDrawFunction | An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. | ||
| midpointHandleSizeFunction | The SizeFunction to specify how large the midpoint control handles should be. | ||
| wireframeColor | Returns or specifies the color of the wireframe shape. |
Public Methods 公共方法
| DrawHandle | A function to display this instance in the current handle camera using its current configuration. | ||
| SetColor | Sets handleColor and wireframeColor to the same value. |
Protected Methods
| GetSize | Gets the current size of the bounding volume for this instance. | ||
| IsAxisEnabled | Gets a value indicating whether the specified axis is enabled for the current instance. | ||
| OnHandleChanged | A callback for when a control handle was dragged in the Scene. | ||
| SetSize | Sets the current size of the bounding volume for this instance. |
Static Methods 静态方法
| DefaultMidpointHandleSizeFunction | A SizeFunction that returns a fixed screen-space size. |