Description 描述
Details of all the human bone and muscle types defined by Mecanim.
Static Properties
| BoneCount | The number of human bone types defined by Mecanim. | ||
| BoneName | Array of the names of all human bone types defined by Mecanim. | ||
| MuscleCount | The number of human muscle types defined by Mecanim. | ||
| MuscleName | Array of the names of all human muscle types defined by Mecanim. | ||
| RequiredBoneCount | The number of bone types that are required by Mecanim for any human model. |
Static Methods 静态方法
| BoneFromMuscle | Return the bone to which a particular muscle is connected. | ||
| GetBoneDefaultHierarchyMass | Gets the bone hierarchy mass. | ||
| GetMuscleDefaultMax | Get the default maximum value of rotation for a muscle in degrees. | ||
| GetMuscleDefaultMin | Get the default minimum value of rotation for a muscle in degrees. | ||
| GetParentBone | Returns parent humanoid bone index of a bone. | ||
| MuscleFromBone | Obtain the muscle index for a particular bone index and "degree of freedom". | ||
| RequiredBone | Is the bone a member of the minimal set of bones that Mecanim requires for a human model? |