HeaderAttribute
class in UnityEngine
/
Inherits from:PropertyAttribute
/
Implemented in:UnityEngine.CoreModule
Description 描述
Use this PropertyAttribute to add a header above some fields in the Inspector.
The header is done using a DecoratorDrawer.
using UnityEngine;
public class Example : MonoBehaviour { [Header("Health Settings")] public int health = 0; public int maxHealth = 100;
[Header("Shield Settings")] public int shield = 0; public int maxShield = 0; }
Properties 属性
| header | The header text. |
Constructors
| HeaderAttribute | Add a header above some fields in the Inspector. |
Inherited Members 继承成员
Properties 属性
| order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |