Gizmos.DrawFrustum
public static void DrawFrustum(Vector3 center,
float fov,
float maxRange,
float minRange,
float aspect);
Parameters
| center | The apex of the truncated pyramid. | |
| fov | Vertical field of view (ie, the angle at the apex in degrees). | |
| maxRange | Distance of the frustum's far plane. | |
| minRange | Distance of the frustum's near plane. | |
| aspect | Width/height ratio. |
Description 描述
Draw a camera frustum using the currently set Gizmos.matrix for it's location and rotation.