GizmoType
enumeration
Description 描述
Determines how a gizmo is drawn or picked in the Unity editor.
The types can be combined together with an OR operator.
See Also: DrawGizmo.
Properties 属性
| Pickable | The gizmo can be picked in the editor. | ||
| NotInSelectionHierarchy | Draw the gizmo if it is not selected and also no parent/ancestor is selected. | ||
| NonSelected | Draw the gizmo if it is not selected. | ||
| Selected | Draw the gizmo if it is selected. | ||
| Active | Draw the gizmo if it is active (shown in the inspector). | ||
| InSelectionHierarchy | Draw the gizmo if it is selected or it is a child/descendent of the selected. |