Description 描述
Detail prototype used by the Terrain GameObject.
Properties 属性
| bendFactor | Bend factor of the detailPrototype. | ||
| dryColor | Color when the DetailPrototypes are "dry". | ||
| healthyColor | Color when the DetailPrototypes are "healthy". | ||
| maxHeight | Maximum height of the grass billboards (if render mode is GrassBillboard). | ||
| maxWidth | Maximum width of the grass billboards (if render mode is GrassBillboard). | ||
| minHeight | Minimum height of the grass billboards (if render mode is GrassBillboard). | ||
| minWidth | Minimum width of the grass billboards (if render mode is GrassBillboard). | ||
| noiseSpread | How spread out is the noise for the DetailPrototype. | ||
| prototype | GameObject used by the DetailPrototype. | ||
| prototypeTexture | Texture used by the DetailPrototype. | ||
| renderMode | Render mode for the DetailPrototype. |