| Assert | | Assert a condition and logs an error message to the Unity console on failure. |
| AssertFormat | | Assert a condition and logs a formatted error message to the Unity console on failure. |
| Break | | Pauses the editor. |
| ClearDeveloperConsole | | Clears errors from the developer console. |
| DrawLine | | Draws a line between specified start and end points. |
| DrawRay | | Draws a line from start to start + dir in world coordinates. |
| Log | | Logs a message to the Unity Console. |
| LogAssertion | | A variant of Debug.Log that logs an assertion message to the console. |
| LogAssertionFormat | | Logs a formatted assertion message to the Unity console. |
| LogError | | A variant of Debug.Log that logs an error message to the console. |
| LogErrorFormat | | Logs a formatted error message to the Unity console. |
| LogException | | A variant of Debug.Log that logs an error message from an exception to the console. |
| LogFormat | | Logs a formatted message to the Unity Console. |
| LogWarning | | A variant of Debug.Log that logs a warning message to the console. |
| LogWarningFormat | | Logs a formatted warning message to the Unity Console. |