ContextMenuItemAttribute
class in UnityEngine
/
Inherits from:PropertyAttribute
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Implemented in:UnityEngine.CoreModule
Description 描述
Use this attribute to add a context menu to a field that calls a named method.
using UnityEngine;
public class Example : MonoBehaviour { [ContextMenuItem("Reset", "ResetBiography")] [Multiline(8)] string playerBiography = "";
void ResetBiography() { playerBiography = ""; } }
Properties 属性
| function | The name of the function that should be called. | ||
| name | The name of the context menu item. |
Constructors
| ContextMenuItemAttribute | Use this attribute to add a context menu to a field that calls a named method. |
Inherited Members 继承成员
Properties 属性
| order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |