AssetPreview.SetPreviewTextureCacheSize
public static void SetPreviewTextureCacheSize(int size);
Parameters
| size | The number of previews that can be loaded into the cache before the least used previews are being unloaded. |
Description 描述
Set the asset preview cache to a size that can hold all visible previews on the screen at once.
If showing previews in a scrollpane make sure the cache larger than the count of the visible previews otherwise flickering will occur since least used previews will be unloaded to make space in the cache.