AssetDatabase.ExportPackage
public static void ExportPackage(string assetPathName,
string fileName);
public static void ExportPackage(string assetPathName,
string fileName,
ExportPackageOptions flags);
public static void ExportPackage(string[] assetPathNames,
string fileName,
ExportPackageOptions flags = ExportPackageOptions.Default);
Description 描述
Exports the assets identified by assetPathNames to a unitypackage file in fileName.
See Also: ExportPackageOptions for information on how you can affect what gets exported.