AnimatorUtility

class in UnityEngine

/

Implemented in:UnityEngine.AnimationModule

Description 描述

Various utilities for animator manipulation.

Static Methods 静态方法

DeoptimizeTransformHierarchyThis function will recreate all transform hierarchy under GameObject.
OptimizeTransformHierarchyThis function will remove all transform hierarchy under GameObject, the animator will write directly transform matrices into the skin mesh matrices saving alot of CPU cycles.