AnimatorStateMachine.AddStateMachine
Parameters
| name | The name of the new state machine. | |
| position | The position of the state machine node. |
Returns
AnimatorStateMachine The newly created AnimatorStateMachine state machine.
Description 描述
Utility function to add a state machine to the state machine.
The state machine asset that is created is added as a sub asset of the state machine.
An example showing usage of this API can be found at the AnimatorController page.
Parameters
| stateMachine | The state machine to add. | |
| position | The position of the state machine node. |
Description 描述
Utility function to add a state machine to the state machine.
This function pushes an Undo operation.