AnimatorState.AddTransition
public Animations.AnimatorStateTransition AddTransition(Animations.AnimatorState destinationState,
bool defaultExitTime);
Parameters
| defaultExitTime | If true, the exit time will be the equivalent of 0.25 second. | |
| destinationState | The destination state. |
Description 描述
Utility function to add an outgoing transition to the destination state.
The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.
public Animations.AnimatorStateTransition AddTransition(Animations.AnimatorStateMachine destinationStateMachine);
public Animations.AnimatorStateTransition AddTransition(Animations.AnimatorStateMachine destinationStateMachine,
bool defaultExitTime);
Parameters
| defaultExitTime | If true, the exit time will be the equivalent of 0.25 second. | |
| destinationStateMachine | The destination state machine. |
Description 描述
Utility function to add an outgoing transition to the destination state machine.
The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.
Parameters
| transition | The transition to add. |
Description 描述
Utility function to add an outgoing transition.
This function pushes an Undo operation.