AnimationMode.AddPropertyModification
public static void AddPropertyModification(EditorCurveBinding binding,
PropertyModification modification,
bool keepPrefabOverride);
Parameters
| binding | Description of the animation clip curve being modified. | |
| modification | Object property being modified. | |
| keepPrefabOverride | Indicates whether to retain modifications when the targeted object is an instance of a Prefab. |
Description 描述
Marks a property as currently being animated.
Used by the animation recording system to add a property to the animation mode snapshot when the user modifies it (through script, using the inspector, etc.)