Description 描述
Specifies which agent type and areas to consider when searching the NavMesh.
This struct is used with the NavMesh query methods overloaded with the query filter argument. See Also: NavMesh.CalculatePath, NavMesh.Raycast, NavMesh.FindClosestEdge, NavMesh.SamplePosition.
Properties 属性
| agentTypeID | The agent type ID, specifying which navigation meshes to consider for the query functions. | ||
| areaMask | A bitmask representing the traversable area types. |
Public Methods 公共方法
| GetAreaCost | Returns the area cost multiplier for the given area type for this filter. | ||
| SetAreaCost | Sets the pathfinding cost multiplier for this filter for a given area type. |