NavMeshDataInstance

struct in UnityEngine.AI

/

Implemented in:UnityEngine.AIModule

Description 描述

The instance is returned when adding NavMesh data.

A valid NavMesh data instance is available to the navigation system. This means you can calculate paths etc. using that instance. You also need the instance if you want to remove the NavMesh data at a later time.

See Also: Remove, NavMesh.AddNavMeshData, NavMesh.RemoveNavMeshData.

Properties 属性

ownerGet or set the owning Object.
validTrue if the NavMesh data is added to the navigation system - otherwise false (Read Only).

Public Methods 公共方法

RemoveRemoves this instance from the NavMesh system.